Configuration
cfg.PCVOLocation
You can change where you can open the call control panel.
Note: You can set multiple locations. However, the menu will be the same. If you add a location, don't forget the comma.
cfg.Natures
You can modify the different types of intervention available when you call for help here.
cfg.SoundMaxDistance
You can change the size of the perimeter around the control panel where people will hear the sound when a new call is received and when you trigger a vehicle to leave.
Note: Does not affect the sound when you call the fire department, this sound will be triggered anywhere and only for the caller.
cfg.SoundVolume
You can change the volume of the sound when you trigger the departure of a vehicle.
Note: Does not affect the PCVO alarm sound otherwise the sound is realy too loud.
cfg.Notif
You can say whether or not you want to use a notification system.
cfg.Anim
You can say whether or not you want the character to pull out their phone when you call for help.
Note: Requires DPEmotes.
cfg.Command
You can change the command to perform when you want to call for help.
Note: You will need to add a / in front of the command in the in-game chat for this to work.
cfg.Lang
You can change all the texts of the script.
cfg.OpenKeybind
You can change the key to open the menu.
Notification Function
You can change the notification function if you use a custom notification system.
Advice: Only do this if you are sure of what you are doing.
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